Population

How to Move Drifters Between Camps in Corsair Cove

Learn why Corsair Cove Drifters cannot be moved manually between camps, then attract them with local beds, reachable jobs, supplies, and connected services.

Within source review windowReleased PC version after Patch #4 (v1.1.4.242868)

Quick answer

You cannot manually move Drifters or other population to a new or different camp. Instead, give the destination a job and a bed; the developer FAQ says those available opportunities can attract Drifters to a camp. For the wider camp setup, see the second Pirate Camp guide.

Original guide diagram explaining that Drifters cannot be moved manually and must be attracted by a bed and a job in the destination camp
Original guide diagram explaining that Drifters cannot be moved manually and must be attracted by a bed and a job in the destination camp

Original guide diagram based on the official Pirates page, showing the supported camp-attraction flow instead of a manual transfer.

Version and source notesUpdated 2026-08-28 · Within source review window
Updated
2026-08-28
Works with
Released PC version after Patch #4 (v1.1.4.242868)
What this guide covers
Covers the lack of manual transfers, job-and-bed attraction, and clearly labeled player reports.
Version notes
Camp attraction behavior may change after future patches.
Update status
Within source review window

How camp population works

Treat each camp as a destination, rather than as a roster you can redistribute by hand. The supported approach is attraction through an available job and bed, not a transfer command.

Players have reported uneven Drifter distribution between camps even where another camp has free housing. That is a reported symptom, not a rule that free housing cannot work or a proven explanation for every empty camp.

Prepare the destination camp in this order

  1. Create an available job in the destination camp.
  2. Provide a free bed at that same camp.
  3. Use that job-and-bed opportunity as the supported way to attract Drifters to the destination camp.
Original guide diagram showing the destination-camp setup order for attracting Drifters with a job, a bed, and camp ownership
Original guide diagram showing the destination-camp setup order for attracting Drifters with a job, a bed, and camp ownership

Original guide diagram based on the official Pirates and Buildings pages, used here to set up the destination camp in the right order.

Reduce pressure in the original camp

Do not try to solve uneven distribution by looking for a manual reassignment: the developer FAQ says there is none. An original camp cannot send its Drifters to the destination through a transfer command; the supported destination-side action is to offer a job and a bed.

If the new camp remains empty

Recheck that the destination has both an available job and a free bed. The developer answer supports attraction through those two opportunities; it does not provide a manual-transfer workaround or another supported way to force a move.

Original guide diagram showing the stable multi-camp state after the destination offers reachable work and a free bed
Original guide diagram showing the stable multi-camp state after the destination offers reachable work and a free bed

Original guide diagram from the official Pirates and Buildings pages, highlighting the signs that the destination camp can now attract Drifters.

Common mistakes

  • Searching for a manual Drifter-transfer command.
  • Preparing a bed in one camp and the job in another.
  • Treating a player report of uneven distribution as a proven population mechanic.

What success looks like

The destination has a clear available job and free bed—the opportunity the developer FAQ says can attract Drifters—and you are not relying on a manual transfer that the game does not support.

One change, then one check

Still stuck?

Keep your save, note the exact symptom and game version, and choose a focused next check. Reading a guide does not mark the problem as solved.

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